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Remedy will release Control Resonant in late September

REMEDYAnalyst Comment03.06.2026, 08.17
Roni PeuranheimoAnalyst
Discuss

Summary

  • Remedy announced the release date for Control Resonant as September 24, 2026, which is a key driver for the company's investment case and earnings trend.
  • The release timing at the end of Q3 may require minor adjustments to quarterly projections, and it precedes the release of GTA 6 in November.
  • Remedy's shift to a self-publishing model means it will record total sales as revenue, but with reduced gross margins due to distribution costs and Annapurna's share.
  • The standard price for Control Resonant is EUR 59.99, and the game's sales performance will be closely monitored through Steam wishlist rankings and player reactions.

This content is generated by AI. You can give feedback on it in the Inderes forum.

Translation: Original published in Finnish on 6/3/2026 at 8:45 am EEST.

Remedy announced the expected release date of Control Resonant as September 24, 2026. In our view, this is by far the most critical individual driver of the company's current investment case and earnings trend. While the Q3 release aligns with our estimates, the timing at the very end of the quarter may require minor adjustments to our quarterly projections, which we will address in our next update. Regarding the release window, it was clear that Control Resonant would be released before GTA 6, which is coming in November. However, the timing is now getting relatively close to that, and it also falls during a typically busy period for game releases.

With the shift to a self-publishing model, Remedy is now fully responsible for marketing and distributing a game of this scale for the first time. Self-publishing will significantly impact Remedy's income statement compared to historical figures. As the publisher, Remedy records the game’s total sales as revenue, but on the expense side, this is reduced by the platforms' distribution costs (~25% of sales) and Annapurna's share of net sales. Consequently, the gross margin on self-published games is notably lower than on previous royalty-based titles (e.g., Alan Wake 2), where the margin was effectively 100%. In absolute figures, however, self-publishing offers Remedy significantly greater earnings potential if Control Resonant sells well. The game's standard price of EUR 59.99 reflects typical AAA game pricing and is in line with our expectations. Over the summer, we will closely monitor the game’s Steam wishlist rankings and the reactions of the player community to the trailers to assess the validity of our sales forecasts.

Remedy Entertainment is a game developer. Its operations are primarily focused on the development of action games, with a particular focus on 3D technology. Examples of games that the company has developed include several different versions of Alan Wake, Max Payne, and Control. Remedy also develops its own game engine and tooling technology that powers many of its games. The company was founded in 1995 and is headquartered in Espoo, Finland.

Read more on company page

Key Estimate Figures05.05

202526e27e
Revenue59.5123.5121.7
growth-%17.5 %107.5 %-1.4 %
EBIT (adj.)-14.94.212.5
EBIT-% (adj.)-25.0 %3.4 %10.3 %
EPS (adj.)-0.960.200.72
Dividend0.000.000.00
Dividend %
P/E (adj.)neg.94.926.0
EV/EBITDA17.29.78.8

Forum discussions

No rational investor invests in this with the mindset that Resonant is a guaranteed 90+ game. Speculators and traders are a different story....
9 hours ago
16
[quote="Umpi, post:2733, topic:44948"]\nIn Finland: 7 and 13.\n\nUSA: 12 and 28!\n\nFill up the stamp cards\n\n[/quote]\n\nFinland: 7 and 11...
10 hours ago
by Umpi
12
Honestly, this investment case shouldn’t rely on getting a 90+. Fans always set unrealistic expectations. 83–87 is probably a realistic range...
12 hours ago
by 1sarvinen
11
Oho - Remedy definitely has strong confidence in the game! Reviews are coming already by the end of next week. At least player expectations ...
20 hours ago
39
Sony the Target of Internet-Wide Hatred - Resonant as a Collateral Victim? Let’s start with the negative. Sony is in an insanely deep PR mess...
yesterday
24
I assume MPR is pretty much ready, since it has been in full production longer than Control: Resonant (of course, it’s possible the development...
yesterday
by TechLead
6
Only guesses and predictions so far, but I personally believe they are aiming for Christmas, in line with the Max Payne theme. Whether that’...
yesterday
by MyrtsiZzz
3