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Analyst Comment

Remedy Q4 morning result: As expected, the outlook foresees a year of investment before the start of earnings growth phase

By Atte RiikolaAnalyst
Remedy Entertainment

Translation: Original comment published in Finnish on 2/10/2023 at 9:49 am.

Remedy reported slightly better-than-expected Q4 figures this morning. Based on the outlook, the company's revenue and earnings are expected to decline this year, ahead of the earnings growth phase that will start with the release of Alan Wake 2 at the end of the year. Remedy's traditional AAA projects (AW2, Control 2 and Max Payne) seem to be progressing as planned, but the multiplayer projects (Vanguard and Condor) will take time. Therefore, it’s still difficult to say exactly where their releases will fall in the estimated release schedule that we have outlined for 2024-2026.

Q4 revenue down sharply year-on-year, as expected

Remedy's Q4 revenue decreased by 31% to EUR 13.6 million and slightly exceeded our estimate of EUR 13.2 million. The comparison period was exceptionally good, with the development, licensing and distribution agreement with Tencent for the Vanguard project providing a significant boost to revenue growth. Now, the development and publishing agreement with 505 Games for Control 2 resulted in retroactive revenue for Q4. Alan Wake 2, which is in full production, also generated significant development fees in the quarter, with some development fees also coming from Vanguard, Condor and Max Payne. Royalty income for the quarter was EUR 1.1 million, which exceeded our estimate of EUR 0.4 million. Alan Wake Remastered didn't generate royalties yet in Q4, so revenue is probably still coming in from old games (especially Control).

Q4 result a notch better than we expected

In Q4, Remedy's operating profit was EUR 2.1 million (Q4’21: 10.3 MEUR) while we forecast EUR 1.1 million. For the full year, EBIT decreased to a loss of EUR -0.6 million. The years 2022-2023 will still be clear investment years for Remedy, when the company's results are not expected to be miraculous due to low royalty income, increasing recruitment, external game development and rising other costs. Profitability in Q4 was supported by the retrospective development fees from Control 2, which had the same effect on an even larger scale in the comparison period for Vanguard. Remedy's board proposes a small dividend of EUR 0.10 per share, compared to our estimate of EUR 0.17 which was also the level last year. The importance of dividends in Remedy's investment profile is currently very limited.

As expected, the outlook still foresees a sluggish year before the earnings growth phase starting in 2024

Remedy's outlook for 2023 foresees a decline in revenue and a loss-making operating result. This was well expected and our estimates see Remedy's 2023 revenue falling by 11% to EUR 38.2 million and EBIT to fall to EUR -10.7 million. As far as the company's game projects are concerned, Alan Wake 2 is starting to be complete in terms of content, and our target release date of late Q3'23 for the game still looks realistic. Development of Control 2 is well underway, and the game moved from conceptualization to proof-of-concept in January. The Condor and Vanguard multiplayer projects are still in the proof-of-concept phase and Remedy continues to patiently develop them. In our assumptions, we have projected the release of Condor by the end of 2024 and Vanguard by 2025, for which we may have to push back expectations somewhat. The Max Payne project continues in the conceptualization phase and, according to Remedy, the project is progressing well so far.

Remedy Entertainment is a game developer. Its operations are primarily focused on the development of action games, with a particular focus on 3D technology. Examples of games that the company has developed include several different versions of Alan Wake, Max Payne, and Control. Remedy also develops its own game engine and tooling technology that powers many of its games. The company was founded in 1995 and is headquartered in Espoo, Finland.

Read more on company page

Key Estimate Figures27.12.2022

202122e23e
Revenue44.743.238.2
growth-%8.9 %-3.5 %-11.5 %
EBIT (adj.)11.4-1.6-10.7
EBIT-% (adj.)25.5 %-3.7 %-28.0 %
EPS (adj.)0.67-0.18-0.64
Dividend0.170.170.17
Dividend %0.4 %1.0 %1.0 %
P/E (adj.)59.0neg.neg.
EV/EBITDA33.0213.8neg.

Forum discussions

That followers/members tracking was handy, thanks! At this stage, so soon after the announcement, wishlists are significantly higher than the...
15 hours ago
by Akee
18
And with this game too, there will surely be sales (and probably offers) for e.g. Control 1. For me, at least, it made me think, ‘oh, maybe ...
16 hours ago
by Zesvel
3
You can see the follower count directly here: https://steamcommunity.com/games/3669870/members Now 13681. When estimating the number of wishlists...
18 hours ago
by Hasty
22
It seems quite clear that both characters are in the game and are related to the story. The open question is whether both are playable. It’s...
yesterday
by Jarnis
2
Unsurprisingly, some parts of the Internet are of the opinion that changing the main character is a mistake and the game is now ruined. From...
yesterday
by Flouride
5
Let’s make a separate poll to see if it works this way Control Resonant track sales by the end of 2026 Under 0.5M 0.5M - 0.99M 1M - 1.49M 1....
yesterday
by Henkka
3
Very much along the same lines. This increasing probability of momentum is further strengthened when examining the trend in the number of Nordnet...
yesterday
by Henkka
7
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